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This is a decent attempt at a level 0 adventure. Considering it's the only one for PF2e currently out, I say it's the best one yet :)
Sure, there's a few minor annoying things, like typos, missing words, missing monster indicators or threat levels in few places. However, this is also an adventure that brings the same atmosphere of a harsh, frozen tundra and ruthless prehistoric tropical fauna that is prezent in "Quest for the Frozen Flame" adventure path. As such, it's a great tie-in, and surprisingly varied and exciting for level 0. The background locations and characters, though not nearly as expansive as one in official Paizo releases, are convincing, and PCs themselves are neither authoritative adventures the social life revolves around that we're used to, nor downtrodden rebels in a gritty setting. They are just a group of youths from their following who want to prove themselves.
More importantly to me, this module tries its best to incorporate...
Rating: [5 of 5 Stars!] |
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Kineticist has always been one of my favorite classes in 1e, and other third party books have tried to update it for 2e, sure. Some come out better than others, though I find some are far more complicated than is warranted for the new design philosophy.
This book, however, doesn't fall into the complexity trap, and does the class justice! While I first had reservations about it being a bounded caster, I was won over with the execution of the concept, as well as how the book handles both form and substance infusions.
My only gripe, although it doesn't affect my rating, is that it doesn't include Aether as a focus, but considering Aether was too weird and different that Kingmaker didn't bother translating it either, I hardly blame the author. I do, however, appreciate the sidebar that comes with suggestions for making telekineticists work with some elbow grease, though!
All in all, solid book, well made class, best example of a third party kineticist for Pathfinde...
Rating: [5 of 5 Stars!] |
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This migration of the Mythic ruleset from P1 has promise. The document needs polish in two different ways, however.
First, and simplest, is some corrections to grammar and spelling; for instance, instead of "Heirophant" the path should be "Hierophant."
The second is in regards to mechanics, where a lot of P1 mechanics are referenced that do not exist, or are greatly changed, in P2. Some examples:
* There are a number of references to "bardic performances," but there are no such things in P2. The closest analog are composition cantrips or composition spells (bard focus spells), but the way their durations work is vastly different from P1's bardic performance, to the point where the abilities as defined don't make sense to use on a composition cantrip/spell. - EDIT: This is addressed in the 18 Apr 2022 update.
* There are number of references to provoking "attacks of opportunity," but AoO works very differently from P1. Not all chara...
Rating: [4 of 5 Stars!] |
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