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Mythic 2e Pay What You Want
Average Rating:4.2 / 5
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Mythic 2e
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Mythic 2e
Publisher: Paizo
by Ben W. [Verified Purchaser]
Date Added: 03/29/2023 09:06:06

IMPORTANT NOTE 29 March 2023: This review rating was mistakenly based on an older version of this supplement. I will be amending it to reflect the author's changes and notes in their reply below.

This product has brought me out of review retirement to give my honest opinion and thoughts on this conversion of the Mythic Rules from Pathfinder 1st Edition into Pathfinder 2nd Edition.

The Good

A remarkably faithful conversion of Mythic Paths, Path abilities, and Mythic Feats.

The use of Focus Points to replace Mythic Power is inspired and fits the existing PF2 game well.

The Bad

Persistent use of the term "damage reduction" throughout the product instead of Resistance, except in a few cases where "Mythic Resistance" is mentioned, but there's no indication what that actually means (so gaining "5 Mythic Resistance" is frustratingly meaningless, though I assume it means "resist all physical damage 5 except from a Mythic source").

Some abilities have the Focus trait but no focus point use.

Abilities exist that are nonsensical, or contradictory, or don't quite properly account for the rules of the game (for example, an ability which is a reaction that if it works allows you to make an attack of opportunity, except attack of opportunity is a reaction, and you've already used your reaction, so... it really should just let you make a melee Strike).

The Conclusion

As a long-standing fan of the Mythic rules (it's second only to the Kingdom rules for me), I truly want to love this product, but it feels to me as though it was rushed out without a developer pass, which would have caught all of the problems I've found. It is definitely not an overall "bad" product, but undoubtedly will take some work to make it function properly, even though the design intent is very clear in most places.

I would have liked to see some treatment of Mythic monsters to accompany this, as that would have rounded the product out nicely, but I can forgive it if we assume it's solely meant to be the player-facing rules being converted.

Overall, I have to give this 3 stars. It's probably good enough for most people, and I'm borrowing heavily from it for my own use, but the amount of effort I'm putting in to make it actually function within the confines of PF2 is a serious detriment.



Rating:
[3 of 5 Stars!]
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Creator Reply:
Hey Ben W. First off, thanks for the review! Secondly It took some time but I fixed some of the problems you pointed out. Damage Reduction - Removed references to damage reduction, replaced with resistance. Mythic Resistance - Mythic resistance is explained in the glossary, any damage from a non-mythic source is reduced. Focus Trait - Fixed most of the Trait abilities, clarified wording, this has been a work in progress and initially there were no action indicators, so wording was included to explain how many actions each activity would take. I have removed much of this now. Contradictory Wording - A lot of this was a result of specifying number of actions. Cleared up most abilities descriptions. Mythic Monsters - I am working on a supplement for Mythic Monsters and Mythic Spells! Thanks for your support and for the review. This document is updated monthly, so keep the reviews coming and look out for the next two supplements.
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Mythic 2e
Publisher: Paizo
by [Verified Purchaser]
Date Added: 11/14/2022 04:45:32

my friend has been using this book to you on a recent campaign, we've been having quite the blast. The book make sure to have all of the paths interesting and competative with each other, allowing everyone to contribute effectively, keeping the original intent from 1st edition.



Rating:
[5 of 5 Stars!]
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Mythic 2e
Publisher: Paizo
by VINCENT M. [Verified Purchaser]
Date Added: 04/18/2022 18:01:23

This migration of the Mythic ruleset from P1 has promise. The document needs polish in two different ways, however.

First, and simplest, is some corrections to grammar and spelling; for instance, instead of "Heirophant" the path should be "Hierophant."

The second is in regards to mechanics, where a lot of P1 mechanics are referenced that do not exist, or are greatly changed, in P2. Some examples:

  • There are a number of references to "bardic performances," but there are no such things in P2. The closest analog are composition cantrips or composition spells (bard focus spells), but the way their durations work is vastly different from P1's bardic performance, to the point where the abilities as defined don't make sense to use on a composition cantrip/spell. - EDIT: This is addressed in the 18 Apr 2022 update.
  • There are number of references to provoking "attacks of opportunity," but AoO works very differently from P1. Not all characters (or monsters) can make an AoO, some have different reactions that are similar to but not the same as AoO (for example, the monk's Stand Still feat or the ranger's Disrupt Prey feat), and others have reactions triggered similarly to AoO but do entirely different things (such as the rogue's Reactive Pursuit and Opportune Backstab feats). These would be better off stating that they "don't provoke reactions" (similar to the wording of the Step basic action in the core rules), or that they "allow an ally to make a melee Strike against the target as a reaction," depending on context. - EDIT: This has some updates in the 18 Apr 2022 update, but still needs work.
  • All reactions, and free actions that can be used outside of a character's turn, must have a Trigger entry defined. - EDIT: This is still outstanding as of the 18 Apr 2022 update. An example is the Mythic Saving Throws feature, which (based on the text) should have a Trigger entry of something like: "You are about to attempt a saving throw from a non-mythic source". Similarly, the Force of Will feature should have a Frequency of "once per round" and a Trigger of "after a d20 result is rolled and the result is revealed". Another example is the Mythic Sustain feat, which should have a Trigger of "Your turn begins" (which has its own interaction with the rules).
  • Any requirements to be able to use an activity or action should be in a Requirements entry.
  • There's a lot of use of the Flourish keyword. Some of these may be better off with a Frequency entry stating "once per round," unless the explicit intent is to prevent the use of other activities with the Flourish keyword (such as a number of fighter and ranger feats) in the same round. - EDIT: This is addressed in the 18 Apr 2022 update.
  • It would be much cleaner if the number of actions an activity requires is expressed in a similar way to the core rules. I'm fairly sure that Paizo provides the symbols for use with simple licensing, as described here: https://twitter.com/paizo/status/1291148501695381504 - EDIT: This is addressed in the 18 Apr 2022 update, thanks!

EDIT: After the 18 Apr 2022 update, I found a number more things while verifying the stuff above. Rather than make this a huge review but still wanting to help, I put a Google doc here with other things I found: https://docs.google.com/document/d/1sdeVbUzTn-BKANPUiZHp0kJNo5zUcwqIHLdydACMh3A/edit?usp=sharing

I also appreciate the follow up!



Rating:
[4 of 5 Stars!]
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Creator Reply:
Hey Vincent M! Thanks for the review, you made some great points and I've updated the document with some of the changes you recommended. -Hierophant spelling corrected -Bardic performance references removed -AoO changed -Flourish changed -Action symbols added As for the trigger requirements, the circumstances that allow a free action or reaction to be used are specified in the feat, adding an additional area to reiterate those circumstances would take some reformatting. So I'll think about it. If you have any other suggestions please post them! If you feel like the document is better than 3 stars with the changes, give it another star. If not don't worry about it. Thanks for checking out mythic 2e!
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Mythic 2e
Publisher: Paizo
by Cristian M. [Verified Purchaser]
Date Added: 03/17/2022 06:12:56

A bit unsure, why someone has voted this 4 stars previously. This is great! Specially when you do have that pesky AP that provides very little lee way in providing rewards to your players or the possibility in actually engaging with their weird backstory, that cannot really pick on any of the loose strands. Have it to your players and to your BBEG let the fun commence :D



Rating:
[5 of 5 Stars!]
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