This is a solid opening effort from the Queerfinder team. There is a variety of content between short fiction, locations, monsters, and character options, with fairly high production values in terms of art and layout. Rather that going over everything and running some surprises, I'd rather just do some callouts.
What I enjoyed: The layout was better than anything I could have expected. I loved the index of game mechanics in the Table of Contents, as it makes the pdf a much easier resource for players and gm's who want to reference it at the table. I liked the inclusion of hyperlinked advertisements (and some of the fictional ads were just great.) My personal favorite article was the Harpy Holidays article, and I'd love to see more of those types of in-character articles going forward. I'm all for gonzo academia
What I might suggest: The inclusion of the maps as a seperate zip file was appreciated, and I might consider doing that with potential handouts as well, such as the menu of the articles. I also feel like some of the items were slightly over-or-under leveled for the effect they produced. Nothing gamebreaking, just maybe a level or two in each direction.
What wasn't for me: This issue came off as a little too twee of a vibe for me. I kind of expected it, given the first issue and likely wanting to be very inline with the mission statement. I really don't consider this a flaw as it's more of editorial choice vs. my personal tastes, but as someone who idenfities as queer, I just want to throw out there that I like seeing messy, problematic characters. I love queer villains. I especially love queer monsters. To erase them erases a lot of people with under the queer umbrella. I think flawed characters can add a level of authencity, even if sprikled in amongst the twee.
I can't wait for Issue #2.
Rating: [5 of 5 Stars!] |