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Barbarians+

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GET READY TO RAAAAAAGE!

Filled with fury and ready to rip and tear, Barbarians+ is an expansion to the Barbarian class that brings brand new stories for players to tell on their adventures!

This love letter to the original class includes...

  • New instincts, such as the Flesh instinct with its raging body horror or the Runic instinct to empower yourself with strange tattoos!
  • Expanded and revised instincts such as Giant barbarians that emulate specific clans of giants or a new take on the Fury instinct for true berserker action!
  • Expressions, alternate rage states such as the cruel Cold rage or the giddy Euphoric rage!
  • 60+ Class Feats such as Parley With Titans to commune with powerful monsters or Carve The World to resculpt the battlefield with your impossibly powerful strikes!
  • The Bloodrager Class Archetype, allowing you to play an engine of magical destruction empowered with explosive magic and world-shaking blows!
  • Evocative Illustrations to bring you into the mindset of a vicious warrior that thirsts for violence!

From the loudest and angriest brutes to silent but deadly heroes, Barbarians+ is your chance to tell tales unlike any that have come before! Pick up this balanced, vanilla+ expansion to Pathfinder 2e today and cleave your enemies to pieces!

FOUNDRY AND PATHBUILDER VTT INCLUDED!

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Reviews (7)
Discussions (11)
Customer avatar
Troy H July 19, 2023 12:14 am UTC
PURCHASER
Link for pathbuilder2e seems to go nowhere even after removing line break.
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Customer avatar
Tony S July 20, 2023 2:46 am UTC
Hmmm I've not seen others report the issue.

I just tried the link and it worked. Have you tried just clicking the link as well? It's also a hyperlink.
Customer avatar
Lucas C July 13, 2023 11:38 pm UTC
PURCHASER
I tried Wanderer's Guide integration and it didn't work. Did I miss something or mess something up?
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Customer avatar
Tony S July 14, 2023 4:06 am UTC
We've gotten in touch with the devs and are looking into what might be causing this! Sorry for the inconvenience.
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Customer avatar
chris S October 08, 2023 2:25 am UTC
PURCHASER
Hi Tony,
Has there been any update regarding the Wanderer's Guide integration issue? Looking forward to a resolution.
Thanks!
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Customer avatar
Tony S November 09, 2023 4:09 am UTC
We've been in contact a few times, but seems like that team is busy. We have a new dev and are trying to get the work filled. Apologies on the delay.
Customer avatar
Kevin W July 12, 2023 1:09 pm UTC
PURCHASER
Might want to change the description so people know it has VTT and Pathbuilder support already.
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Customer avatar
Tony S July 13, 2023 2:18 am UTC
Good call!
Customer avatar
Brendan P July 09, 2023 6:54 pm UTC
PURCHASER
In the foundry Module, the Alchemical Instinct doesn't actually give the basic Alchemical benefit rules. Is there a work-around for that?
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Customer avatar
Tony S July 09, 2023 11:01 pm UTC
Let me check with the foundry team! Hopefully we can get something pushed out.
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Customer avatar
Brendan P July 10, 2023 3:55 am UTC
PURCHASER
Thanks for getting back to me on that! I look forward to it!
Customer avatar
Shokotsu N May 08, 2023 8:19 pm UTC
Hello! Just wanting to check in and see how the FoundryVTT/Pathbuilder support was coming along for Barbs+ as I’m absolutely loving this book and can’t wait to let one of my players use the content (we’ve been manually entering some stuff for now which kinda works okay).
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Customer avatar
Tony S May 09, 2023 1:57 am UTC
Before end of month on both you have my word! Maybe sooner. Bloodrager is a rather tricky foundry job but it's close!
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Customer avatar
Tony S June 01, 2023 8:20 pm UTC
This has landed by the way!
Customer avatar
Silas S April 23, 2023 7:26 pm UTC
PURCHASER
Hi, first up i love the book but i have a question about the level 6 Feat " Hurling Might", at the moment how it is written it allows players to gain a 1 handed thrown weapon that deals 1d12 if they use a backpack Balista , is it intended to be able to be used with ranged weapons or is this an oversight ?. because RaW a weapon that gains a thrown rider it is not considered to be improvised when thrown (this only counts if the item is a weapon in the first place) so all ranged weapons or firearms would deal their damage if thrown. this seems to be not the intend.
keep up the goodwork
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Customer avatar
Tony S April 23, 2023 8:20 pm UTC
That's a good observation, we will clarify that this effect only applies to melee weapons only. Thanks for the catch!
Customer avatar
Angel R April 20, 2023 5:44 pm UTC
PURCHASER
I have a quick question, regarding the Great Cleave suggested errata: is it supposed to allow the first Cleave at the same MAP as the attack that triggered it or not increase it for a possible second Cleave? So if I attacked with no MAP and triggered Cleave (with Great Cleave) would my first Cleave be at no MAP or would my second Cleave be at -5? It seems to read that it just doesn’t increase it further, to allow at least two Cleaves at only one MAP penalty but I want to be sure.
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Customer avatar
Tony S April 20, 2023 7:30 pm UTC
Cleave is exactly as is with the adjacent requirement removed, so a Cleave is always at a -5/-4 at least (or a -10/-8 if your second attack triggered it).

This means that Great Cleave is essentially just not increasing MAP the first time you use it, so your second Cleave in the same turn is still at a -5/4 (or the same as the first, which means if you were already at -10/-8 its unchanged from Great Cleave as written).

I happened to be checking today, but easier method of contact would be our discord server for these types of questions: https://discord.com/invite/yHQbmVzDfR
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Customer avatar
Angel R April 21, 2023 4:39 am UTC
PURCHASER
I didn’t know you had a discord, I’ll join there! Thanks for the reply though!
Customer avatar
Le T April 20, 2023 5:27 am UTC
PURCHASER
Should Hill Giant Instinct Barbarians gain a different resistance than Bludgeoning, since they should *already* gain resistance to Bludgeoning since the Greatclub deals Bludgeoning damage?
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Customer avatar
Tony S April 20, 2023 11:49 am UTC
Yep, I believe it should be piercing. Will get that corrected!
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Customer avatar
Tony S April 20, 2023 1:39 pm UTC
I was incorrect, it's supposed to be slashing. Should be updated soon!
Customer avatar
Sean D April 18, 2023 2:07 am UTC
PURCHASER
Any idea on when this will get Wander's Guide support?

Though otherwise, really enjoying what I'm reading and feel satisficed with the purchase. Bloodrager was one of my favorite classes from 1e, and it seems to feet perfectly as a class archetype here. Thanks for your work and look forward to seeing the next classes+
Reply
Customer avatar
Tony S April 18, 2023 12:31 pm UTC
Wanderer's Guide, FoundryVTT, and Pathbuilder2e all come at the same time generally. We're hoping to have them all by EOM, but the VTT teams and Wanderer's Guide do quality work that we don't want to rush :)

Thanks for the support! Alchemists+ won the next vote so that'll be our next stop on the Classes+ journey.
Customer avatar
Tanauã D April 03, 2023 8:21 pm UTC
PURCHASER
Hey, any idea on when the foundry module will be out?
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Customer avatar
Tony S April 04, 2023 6:35 pm UTC
We are looking a bit out at the moment, but we hope to have it within the month.
Customer avatar
Gunara R March 19, 2023 4:25 am UTC
No previews?
Reply
Customer avatar
Derry L March 19, 2023 4:05 pm UTC
CREATOR
Previews are up! :D
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File Last Updated:
May 25, 2023
This title was added to our catalog on March 16, 2023.