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Anyone acquainted with Pathfinder knows that sometimes, all the numbers and tables on your character sheet can get a little overwhelming. Sometimes, it's a lot easier to write down the things you need and reference it, but making a cheat sheet that works is tricky. Worry no longer -- this pack contains a fillable PDF form & Word doc that condenses the most important parts of the character sheet... [click here for more] |
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"This book is dedicated not to the gods on high but to the living and the lost. To the soldiers of this new immortal war."
Soldiers of the Immortal War contains the powers and abilities that have reawakened with the death of Gorum. Act as a herald of the shaken heavens or ride with the forces of Abaddon as the Universe is once more turned into a battlefield for the Immortal.
Working... [click here for more] |
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A complete Pathfinder Second Edition conversion for the Curse of the Crimson Throne Adventure Path! What started as a basic conversion and later became a two year long passion project is now available.
This conversion requires you to own a copy of the Curse of the Crimson Throne: Anniversary Edition Adventure Path. This guide is an encounter-by-encounter guide and is intended to be used as a supplement... [click here for more] |
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This resource for GMs compiles a broad selection of ideas and content to be integrated in your Abomination Vaults game.
It includes:
Expanded Roseguard lore and Roseguard-related content throughout the vaults
Expanded lore and side quests for Otari NPCs
Additional content suggestions for each level of the vaults
A simple random encounter system with a custom-made table of encounters
A festival... [click here for more] |
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"This information was once whispered, but now has been put to ink. The Whispering Way calls me Heretic. But knowledge was meant to be free."
Heresy of the Whispering Way contains secrets once kept to the dread necromancers of Geb, mages of the Whispering Way, and perhaps Pharasma herself. Walk along the flipside of life, using powerful necromantic magics to claim your place in the... [click here for more] |
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A complete conversion of the Hell's Rebels Adventure Path into Pathfinder Second Edition Remaster.
This conversion guide requires you to own the original, six book Adventure Path by Paizo. This guide provides an encounter-by-encounter supplement to the original Adventure Path.
This conversion guide provides a full conversion of stat blocks for use in Pathfinder Second Edition Remaster. Where needed,... [click here for more] |
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For the Alchemist tired of splashing themselves, but not afraid of a paper cut. The Paper Pusher Research Field gives players another way to try origami without taking the Origami Folder archetype.
This is a companion piece to both the Origami Folder Archetype and the Ruby Phoenix Origami Team (forthcoming), which features the Alchemist Avrur.
Contains only the Research Field details, including... [click here for more] |
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The greatest artisans in Golarion need an equally powerful crafting system to flex their skills! Heroic Crafting introduces variant crafting rules allowing for creating items in as little as an hour, foraging for materials in the wild, and salvaging old items to be recycled in future projects.
Additionally, 13 new skill feats and 8 new items will expand your crafters' abilities to unprecedented... [click here for more] |
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A lightweight adaptation of Robert J Schwalb's initiative system from Shadow of the Weird Wizard, with the design goal of creating a simpler, more teamwork-oriented, and more directly interactable initiative system. Player agency, GM enjoyment- hopefully this has it all for you. ... [click here for more] |
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What started as a small homebrew archetype became this 8-page expansion for Pathfinder 2nd Edition. Inspired by real-life magicians and the Pathfinder 1st edition Trickster mythic path.
This small expansion includes:
Trickster Archetype an archetype with a little too many feats, all themed around trickery and breaking the rules of magic
Trickster Themed Class Options A... [click here for more] |
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You've written some pathfinder / starfinder rules, but not sure how to publish them? Picked up Affinity Publisher during one of their sales? Or looking for some more tips with Affinity Publisher? Check out this template. This is more than a starting point, but both a pdf and a live file with 9 pages of tips of the top tips to get you started.
Comes with 1) blank template 2) template brimming with... [click here for more] |
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Welcome to the Hell' s Rebels Pathfinder 2E Adventure Path Conversion! Two years in the making, this little book has been my way of taking all of the work I did as a GM on the fly, polishing it and making it into something beautiful (I hope!).
You will need to buy a physical or digital copy of the original adventure for Pathfinder 1st Edition, which details the story, major NPCs, maps and plot points... [click here for more] |
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Pathfinder is a great game but can be confusing- try these cheat sheets to focus on what's important right away! Each one represents another step in the learning process of Pathfinder 2e.
BONUS: Incuded are "Tiny Character" sheets- character sheets that can be used for player characters without classes who are still learning the game. Use them with the Level 0 variant rule! ... [click here for more] |
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Mythic Powers is a Pathfinder 2nd Edition sourcebook that brings a massive amount of new information for players and GMs alike, letting them incorporate mythic elements to their game, based off D&D 3.5 epic leveling, Pathfinder 1st Edition's mythic ststem, and the mythic system of Owlcat Games's Wrath of the Righteous video game. Featuring:
178 pages of content
Epic leveling progressions for... [click here for more] |
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Forego the general versatility of the original four Research Fields for a more specialised approach to alchemy! A ten-page supplement for the base Alchemist class, including four new Research fields, twenty new feats, and the arcane Potion Mixer archetype!
Pathbuilder integration pending. Foundry VTT integration pending. ... [click here for more] |
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Give your players a mythic boost with Mythic 2nd edition! This 70 page conversion contains all mythic feats and paths, Archmage, Warrior (Champion), Guardian, Heirophant, Marshal, and Trickster. This pdf includes all 6 mythic paths and almost 400 mythic feats, features, and abilities and is phone scrolling friendly. If you enjoyed Mythic in 1e you'll love the unique abilities again in this conversion... [click here for more] |
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Unleash the true power of your creations! A seven-page supplement and modifier for the base Inventor class, designed around building up charge with a suite of class-specific actions then unleashing it into powerful unstable actions!
Check out the Pathbuilder version here!
Foundry VTT integration pending. ... [click here for more] |
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Dissatisfied with how your Investigator plays in combat?
This booklet might be just the thing for you! Investigators: Pivots and Complications is a small rules supplement that gives your character a few new choices to make in battle without feeling like you wasted your turn Devising a Stratagem all the time.
Like the roll you got? Gamble more on it! Dislike it? Replace it!
This booklet contains... [click here for more] |
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A complete conversion of Mummy's Mask to Pathfinder Second Edition, this conversion includes new creatures that appear in the adventure, specific magic items to the adventure, loot conversion, DC conversions, and more!
This conversion is only useful if you own the Mummy's Mask Adventure Path by Paizo Publishing. This is a conversion, not the adventure itself. It can not be run by itself as it provides... [click here for more] |
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While Irrisen is no stranger to winter storms and tumultuous weather, the town of Tahm's Praerie finds their normal Longnight festivities barred to the indoors on account of an unprecedented storm. The villagers do their best to celebrate the evening with candles and hearts alight, providing refuge for you and your party among warm fire and company. However, despite the festivities, something darker... [click here for more] |
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Sometimes introducing people to TTRPG's can be hard and complicated and now it doesn't have to be. This guide comes with simplier wording and several sample alchemist's that really explore the alchemist's feat tree. ... [click here for more] |
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Summoners in Pathfinder 2e are the masters of the action economy and with this guide, you're going to be ready for anything! This guide comes with several notes, sample builds, and explaining new mechanics!
... [click here for more] |
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The Voidbound Isle is an exploration-focused adventure that takes players from level 1-13 as they discover the secrets and mysteries of a vast, cursed island. This adventure is setting-agnostic; it can take place in Golarion or in your own original world. The bulk of its content involves exploration and wilderness survival as the party ventures throughout a strange and perilous new land, but this adventure... [click here for more] |
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A full conversion of the Pathfinder RPG module Plunder & Peril (written by Alex Greenshields, Matthew Goodall, Steven T. Helt, and Ben McFarland). A legitmate copy of the original module is required to use this guide. This module can serve as an excellent starting point for a group looking to playing in a longer pirate campaign centered in The Shackles.The following is the summary from the back... [click here for more] |
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Hello, I need your help.
I am working on a "Remaster" of my book for Pathfinder 2e, that is bigger, better, and thoroughly suited for use when playing with the Pathfinder 2e Role-Playing Game.
The Tome of Psionics Remastered and brought into the history and geography of the official Golarion setting. Also, I am using Adobe Indesign to prepare this and now... [click here for more] |
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Curse of the Werebeaver is a level 1 one-shot designed for a party of 5, and can also be slotted into any campaign as a side quest. This one-shot also comes with two maps that can be used to compliment it, with an optional road encounter that also comes with a map. However, also feel free to run theatre of the mind. Maps and a FoundryVTT (V11) module are also included in this bundle.
Special thanks... [click here for more] |
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A complete conversion of the Return of the Runelords Adventure Path into Pathfinder Second Edition. What began as one GM's extensive notes have now been made available for all.
This conversion guide requires you to own the original, six book Adventure Path by Paizo. This guide provides an encounter-by-encounter supplement to the original Adventure Path.
This conversion guide provides a full conversion... [click here for more] |
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Let the World Grow with You
Homefinder is a subsystem that provides a framework for downtime activities through an amenity system that is designed for townbuilding and organization-based campaigns.
Features
Resources of the community is kept simple and separate from adventuring resources to avoid micromanagement.
Amenities are... [click here for more] |
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Not all necromancers view their undead minions as disposable cannon fodder. Some view their creations as works of art, others view them as the closest thing they will ever have to children, and some just can’t stand the inefficiency of constantly having to restock their forces with fresh corpses. Whatever their reasons, caring necromancers need magic that goes beyond the mere raising of corpses.... [click here for more] |
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"Legend speaks of the coming of great heroes. As the darkness gathers and the forces of the underworld rise to swallow the land of the living, a few brave souls will hear the call to greatness. Their deeds will become the stories of our time, and their victories will be celebrated for centuries to come. Even now, they walk among us - unaware of the destiny that awaits them. The moment is almost here.... [click here for more] |
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A complete conversion of the Tyrant's Grasp Adventure Path into Pathfinder Second Edition Remaster.
This conversion guide requires you to own the original, six book Adventure Path by Paizo. This guide provides an encounter-by-encounter supplement to the original Adventure Path.
This conversion guide provides a full conversion of stat blocks for use in Pathfinder Second Edition Remaster. Where needed,... [click here for more] |
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Apocryphal Archives: The Magus and Sorcerer features a host of new content for the Magus and the Sorcerer, including:
2 new Hybrid Studies: Unyielding Lance, a study that uses defense-shattering spearwork, and Whirling Steel, a fast and mobile study for dual-wielding
15 Magus Feats, including 1 for each hybrid study
The Eldritch... [click here for more] |
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Follow in the footsteps of the illustrious Storm Serpent to learn the secrets of her long-lost fighting style. This supplement includes feats for Monk characters who pursue the Storm Serpent Style and a ritual for devout followers of the divine.
Foundry VTT support included! ... [click here for more] |
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Investigators are one of the most open-ended classes in Pathfinder 2e and with this guide, you're going to be ready for anything! This guide comes with several notes, sample builds, and explaining new mechanics! ... [click here for more] |
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If you know what this is you are probably crying tears of anguish or joy, if you dont know what this is, I'm sorry. Numerologist is a class archetype for pathfinder 2e made for the PaizoCon 2024 Game Jam with the theme of Educate, Entertain, and Inspire! It will Educate you on prime numbers, Entertain your friends with... [click here for more] |
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Pathfinder goblins are a little unpredictable: they like fire, shiny objects, and can often amuse their victims as much as their horrify them! As a game master, it can be difficut to decide what to make a goblin do when it's their turn to make them seem as spontaneous as possible.
Goblins are Unpredictable is a random table for game masters with 39 funny and strange behaviours for goblins to take... [click here for more] |
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Fabled, yet known only by the initiated few, the Aetherial Loom is a legendary artefact. It consists of three key elements: the Loom itself, the Weaver, and the Shuttle. The Loom spins the threads of existence out of nothingness, these threads are passed on to the Weaver, who defines the patterns and structures into which the fates align, using the Shuttle, which through the inevitability of time finds... [click here for more] |
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What if language mattered?
This rules variant allows you to run a linguistically complex game and avoid the traditional binary choice of "I've never even heard of this language" and "I am a university literature professor in Elvish". The book separates scripts and written word from spoken languages, to make those ancient scrolls you find even more mysterious and alluring.
But why?
Traveling... [click here for more] |
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The festival of the muses is the most exciting time of the year for the town of Fugue and the Bard College of the Four Muses as they host a legendary musical fesitival for all to join in. This year will be more exciting than most as the doors to the inner sanctum of the muses has once again opened. What trials will await our adventures and what will they learn in The Trial of the Muses.
The festival... [click here for more] |
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Beneath all worldly processes is a steady, beating rhythm; all bards know this, but few truly feel the pull of inspiration to explore the fundamentals of their magical knowledge to greater breadths. Within are a duo of unconventional muses inspired by breadths of real-world cultures, that might push your Bard to take their art in strange new directions;
The Mute Muse, a mourner that... [click here for more] |
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A collection of homebrew content created while running the Fists of the Ruby Phoenix Adventure Path, including:
Links to quickly access the Archives of Nethys page for every item & creature in the Adventure Path,
13 new teams from across Golarion, to fill out the list of 32 initial teams,
Revised spells for each spellcasting NPC that make proper use of heightening,
Influence statistics for... [click here for more] |
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This level 1 oneshot for Pathfinder 2nd edition is made to be an introduction to the game. It contains NPCs to talk to, goblins to fight, traps to dodge, a mini-dungeon, a dragon, a puzzle, and a moral choice.
Party level: 1
Party size: 3 to 5
Estimated play time: 3 to 4 hours
Setting: agnostic, anywhere with a swamp or forest, and a small village.
Pregens: no specific pregen characters required.
Paper... [click here for more] |
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Wrap up warm because your players will have to scale mountains and trudge through knee-high snow (or waist-high if you're a halfling) in this adventure for players of any level, from 1 to 16!
This adventure breaks encounters down by Creature Level and allows you to easily swap enemies if an adventure isn't going your way. Whether it's a bit too easy or way too hard, you can swap... [click here for more] |
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Inspired by the hit Pokémon video game.
This guide is an accompaniment to the Pokémon Inspired Weapons and Items Collection, expanding on the items' evolution mechanics, including how to incorporate it into adventures and your own items, special items that can be used for special evolutions, the new weapon types that are used in the collection, and an index of all the items in the collection.... [click here for more] |
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Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 1st Generation of games, for a total of 174 magic items!
There’s also an... [click here for more] |
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Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 2nd Generation of games, for a total of 107 magic items!
There’s also... [click here for more] |
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The most common use cases for Automatic Bonus Progression are to help avoid the "grindy" feeling of treasure in d20 games. Maybe you don't like the flavour/aesthetic of players using magic items as part of a "numbers treadmill" to keep up with monster AC, maybe you don't like the idea of magic items being commonplace instead of special and unique, or maybe you just really hate handing out treasure/gold... [click here for more] |
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What is Spellcrafting?
A spellcasting system where you have to create your own spells, piece by piece
Want to create a burst spell that inflicts the frightened condition and deals fire damage? Pick the Burst fundamental rune, the Fire effect rune, and the Scare effect rune and burn an appropriate level spell slot.
Want to make a line of cold damage that blinds people? Pick the Line fundamental rune,... [click here for more] |
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It's a Fishing subsystem, only adding a mechanic and some tools and 1 weapon for thematics, does not contain a beastiary of fish as I do not have the knowledge to do such a thing justice, but may eventually do so and just add it to this product. Hope you enjoy and thank you for any patronage :> ... [click here for more] |
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Welcome to Mythic Adventures! This 20-page document contains everything you need to implement Mythic rules in your Pathfinder 2nd Edition game. Meant to be as easy to include on both the physical and virtual tabletop, this collection of 80+ Mythic Feats 8 Mythic Archetypes pulls from existing Pathfinder 2nd Edition material. In addition, this product contains a short series of guidelines on including... [click here for more] |
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